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Guest Post: Resiliency of the Human Mind – Liftoff #scifi #blogtour

I’m so pleased to share today’s guest post with you. It’s an honor to host a wonderful and supportive member of the IWSG today as she shares her thoughts on science fiction tropes, gearing you up to try out her new release (I already have some thoughts I can’t wait to put in the comments). I just started reading this book and am really enjoying it. I hope you enjoy this insightful article.

SciFi Trope: The Vastness of Space and the Resiliency of the Human Mind by Tyrean Martinson

Tropes and audience assumptions in fiction can be helpful for our understanding of plot and character in a fast-paced movie, show, or book. Some tropes and assumptions are obvious, but some are more subtle, as in the case of humans who are not affected by the vastness of space. We don’t even realize it’s a trope or assumption because it fits within our mindset of human conquerors of the universe.

When this trope is in play, we don’t see humans grappling with their tiny humanity in the vastness and silence of space. In many scifi films, we assume via trope that our heroes within the science fiction landscape are fully capable in space, regardless of their background or training. By using this trope, we can create fast-paced stories which focus on other aspects in the science fiction landscape. It’s a tempting trope/assumption to use for this reason alone.

Films which use this assumption include: Star Trek, Star Wars, Guardians of the Galaxy, Captain Marvel, Avengers, Firefly, Serenity, Total Recall, The Fifth Element, The Last Starfighter, the 100, Red Dwarf, Babylon 5, Doctor Who, Battlestar Galactica, Jupiter Ascending, and Treasure Planet. 

The question is: is this a reasonable trope/assumption to break? Do we really want to add this element into the mix of science fiction? There are two ways this assumption can be addressed:

  1. Mention the possibility of mental struggles with the vastness of space, but not have it affect the main cast of characters. This was done successfully in The Expanse. We, as an audience, understand that not everyone can cut the never-ending coldness of space when we see a character have a mental breakdown. While this event is a part of the plot in the first episode, we are freed up from spending a lot of time there because it’s not a problem for most of the cast.
  2. Most of the characters have special training. This is assumed in Stargate, Star Trek, Farscape, and Firefly. It’s shown more directly in The Martian, the Apollo 13, Lost in Space, Buck Rogers, 2001: A Space Odyssey, Gravity, Alien (Aliens), Interstellar, and The Right Stuff.

I think it’s an important issue to deal with in one way or another. I know many of us love the idea of space travel, but the question is: are we really trained for it? Could we mentally handle being surrounded by the cold, silent vastness of space every single moment? While I love scifi enough to ignore the moments when this issue isn’t addressed, I didn’t want to completely ignore it in my own work, so I decided to have my main character in Liftoff at least think about it, and wonder at her own ability to handle space travel.

Would you want to travel in space?

Title: Liftoff

Subtitle: The Rayatana Series, Book 1

Blurb:

A spaceship in disguise,

An Earth girl searching for a sense of home,

And a Thousand Years’ War between alien races,

All collide on a summer afternoon.

An old movie theater welcomes Amaya in and wraps her up in the smell of popcorn and licorice. But one sunny afternoon during a matinee, the movie screen goes dark. The theater rumbles.

Amaya gets trapped in the middle of an ancient alien conflict. Angry and frightened, Amaya entangles herself in a life-changing cultural misunderstanding with Sol, a young alien who keeps omitting key information, even while they’re on the run from his enemies.

What will it take to survive a battle between alien races involved in an ancient war?

Liftoff is a fast-paced read for fans of Code 8, Guardians of the Galaxy, and Cobra Kai. 

~

Release Date: November 10, 2020

Paperback ISBN: ISBN: 978-0-9889933-8-9 

Ebook ISBN: ISBN: 978-0-9889933-9-6

Copyright Tyrean Martinson November 2020

Publisher: Wings of Light Publishing, Gig Harbor, WA, USA

Professionally Edited by Chrys Fey

Cover Art and Interior Design by Carrie Butler

LINKS: Kindle Barnes and Noble Kobo Smashwords Goodreads

About the Author: Tyrean Martinson is an author and teacher from Washington State. As a former fencer and kickboxer, she enjoys writing fight scenes in fast-paced novels and novellas. As a teacher and writing tutor, she loves to get students writing and reading comfortably by any means: talk-to-text, short writing assignments, short stories, novellas, and adventures. She wrote her latest novella, Liftoff, for herself during COVID, but realized it also fits a dream she’s had for a while: to create a short, fast-paced read for teen/YA readers who love popcorn movies, adventure, and sweet romance. 

Author Links: Blog Newsletter Instagram Twitter Facebook

~

Thank you for taking the time to read this post. If you like it let me know and share it with others. See you next time, Toi Thomas. #thetoiboxofwords #blacklivesmatter

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Stranger to Blackwood blog tour #PRN

Check out this cool series and then stick around for the giveaway at the end.

Bound to Blackwood
House Blackwood Book One
by Sharon Lipman
Genre: Paranormal Romance
via GIPHYWould you surrender your soul for the love of the King?Lena, a vampire and a Guardian of the Order, has been honour-bound to protect human souls all her life. Acting first and thinking second is what’s saved her skin time and again in the war against the Fallen, but her disregard for orders soon catches up with her when her boss is seriously injured. Forced to take responsibility for her actions, Lena is thrust into the path of her very own kryptonite; Thorn. The raw power of his soul calls to her and his mere presence lights a fire within her that she cannot contain.With Vampire magic waning and the race in crisis, can either of them afford to ignore Nature’s call? If they do, the future of the race is in jeopardy. If they don’t, they will both lose the most precious part of themselves. Their souls.
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Stranger to Blackwood
House Blackwood Book Two
by Sharon Lipman
Genre: Paranormal Romance
via GIPHYWould you doom yourself to darkness if it meant saving the one you love? Ryver is the only telepath in living memory. Whether he wants to or not, he can hear the thoughts of everyone around him–their desires, their fears, and their darkest secrets. As a Vampire and Guardian of the Order, his skill is an asset. As a man, it’s a burden he wishes he didn’t have to carry. That is until he meets Ria. She’s beautiful, shy…and human. More than that, she hears him.A chance meeting brings them together, but the truth could rip them apart. Ria isn’t what she seems. As her heritage is revealed, can they find the light? If they do, it will enrage an old enemy and threaten everything they hold dear. If they don’t, one of them will be lost forever.

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Pre-Order at Amazon

About the Author

A huge fan of the paranormal romance genre, Sharon Lipman started writing in her teens. It wasn’t until she was in her thirties that she found a story she was desperate to share and House Blackwood was born. Her debut novel, Bound to Blackwood was published in 2015.

She was born in west London and grew up in leafy Surrey in south-east England. A lover of all things British, except the weather, she now lives in a tiny mountain village in Almeria, southern Spain with her husband and an ever-growing collection of dogs.

Website | Facebook | Twitter | Amazon | Goodreads | Join the Mailing List

Giveaway for a chance of winning a $10 Amazon gift certificate and an e-copy of Bound to Blackwood.

Enter Here!

Thank you for taking the time to read this post. If you like it let me know and share it with others. See you next time, Toi Thomas. #thetoiboxofwords

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#B2BCyCon2017 – Fantasy Genre Tour

Fantasy “Behind The Scenes” Tour – Stop #1

“World Building: It’s Not Just About Drawing A Map” by Stephen Pearl

In writing any kind of narrative the world it takes place in is of paramount importance. Even writing in what is meant to be the real world requires that the author do world building in as much as there are many worlds within our real world. I’ll address that later. What follows is a brief overview of the elements I feel are important for world building and how they are illustrated by my available works.

Logical

First, my world / universe must be a place that the action I want to play out can logically occur. This seems obvious but it is all too easy to try to place a story in a world that really doesn’t support it.

Taking my tinker books, Tinker’s Plague and Tinker’s Sea, as examples, these stories cannot be told in anything but a post-apoplectic world. I require a world where high technology exists but is only available to the few. There must be a smattering of failed technology, and limited resources for dealing with the problems presented. In Tinker’s Plague this made the quarantine hard to enforce and set up the situation that led to my central conflict. In Tinker’s Sea I needed the antagonists to have a nuclear submarine, but had to supply a rational for why they hadn’t been hunted down and neutralized already.

The world must fit with the story told within it. If I tried to tell the story of Tinker’s Plague in let’s say the present day, logic flaws would occur such as why wouldn’t the CDC descend on mass. Where are the news crews making everything public? Why don’t they mobilize the military to keep order? The shortages of a post-apocalyptic world are vital to my telling of the story and in fact set up the backdrop the story hinges upon. One obvious thing that being in a post-apocalyptic world allowed for was the isolation of my protagonists which really ups the dramatic tension.

In Tinker’s Sea I had to add a political element that springs from the cold war going on between the two technologically advanced nation states to enhance the reason for their failure to use their advanced military systems to neutralize the pirates. This came in the form of a treaty that limited the scale of military equipment that the nations could deploy on the great lakes. A treaty like this again rises logically from the world I created.

Thus the first rule is; “Follow the logic of your world.”

Internal Consistency

The world must be internally consistent.

In Slaves of Love, I have a high-tech, urban society set about a hundred years from now. This has several implications, for one the cities have largely been converted into “Towers”. These structures reach kilometers into the air. The suburbs, or low towns, form what can be called the wrong side of the tracks. To make the towers I had to advance materials technology, thus poly-carbonates, super-strong, log chains of carbon molecules, are used for many things we use steel for today. This also means that space launch technology has advanced with super-light, super-strong, space shuttles. It is a hundred years in the future so gasoline is a bad memory; instead, people drive electric cars. Using electric cars meant that I had to have recharge stations reminiscent of parking meters at each parking space because of the poor mass to power storage ratio of batteries when compared to chemical fuels. The pressure differential between the bottom and the top of these kilometers high towers will result in hurricane force winds. It makes sense to harness these to supply power. This is but one consequence of people living in these towers that has to be examined to keep the book’s internal logic. The answers to these problems echo out into the world in general.

In Horn of the Kraken the Norse apocalypse, Ragnarok, has come about. From the writings passed down to us we know that Ragnarok has several ages the first of which is marked by Fimbulwinter, a time where the sun and moon have been eaten by the cosmic wolves and all is arctic cold and dark. Now the logical consequences of this cannot be ignored. Torches, candle lanterns, fires all sources of light and warmth are vitally important. It also means that any light makes you visible from a long way off and a lack of light makes you invisible and practically blind. Food production has all but stopped. Another matter of vital importance is that waste removal systems that rely of flowing water no longer function. Thus if I wanted to use flowing water in the book I had to supply a rational or violate consistency. I couldn’t have light when I wanted it without explaining why. I had to stay consistent to a dark and icy world. It was often a pain to do so, but those limitations forced me, well my charters, to be innovative. Another factor that added to the book in this way was the technology was from 936 CE, and I had to stay consistent to that.

The idea is to look at the elements you put into the world and think of how they would affect that world, not just in the ways that are convenient to your story. This will make your world seem real and may even present you with some interesting elements to use in the book that you hadn’t thought of before.

Character Impact

The people in the world must reflect their world. No one lives in a vacuum. We are all affected by the society we live in, the things we grew up with, and the things we deal with every day.

In Nukekubi, my paranormal detective story, I have a structured, urban society, ours, where rationalism has largely eroded a belief in magic. This results in Ray, my wizard, having to have a day job. Most people not believing in magic forces the practitioners of magic to be circumspect. Imagine going to your boss and saying, “I need a few days off so I can hunt a Japanese goblin that is scaring people to death.” Getting canned might be the least of your troubles. The logic of a world, where magic is only slightly more demonstrative than ours, is that mystics are as closeted as they are in our own world. Keeping this kind of secret will influence a character.

Another aspect of this is that there are simply things your characters can’t talk to people at large about. This will create friction in interpersonal relationships. The sense of being an outsider looking in is likely to make the character a little judgmental when looking at the rest of society.

An additional consequence of this sociological denial is that your character has a way they can strike out at people, and not risk retaliation. What does it say about your character’s moral nature that they don’t?

In Worlds Apart I have a wizard from a parallel earth with different physical laws who has brought a limited store of magic from his world with him to ours. How he interacts with the world around him dominos out even though he tries to be circumspect. Any time a character adds an element to the world you need to ask yourself how far the ripples from these actions will reach. If a wizard flaps his gums in Derbyshire England will it cause a hurricane in Miami?

What you need to do is think about how things have influenced you and extrapolate how the elements of your world will influence your character. Will they rebel, conform, not care? The world your characters live in is as much a part of them as their hands and feet, so be careful how you sculpt it.

Sub-worlds

My final point is to remember there are many worlds in your world.

In The Hollow Curse, my two leads experience a series of past lives. To make the story work my characters need to believe in reincarnation. They also should be people pre-inclined to recalling past lives so I made than practicing Druids.

Some of you are probably scratching your heads and saying, ‘what’s a Druid?’ others are thinking, “weren’t they killed off?” The answers are that they are the Priests of the Celtic Religion, and there are still several Druidic churches and societies in operation today. This is the point, they are a world within our world that many people have no contact with. Have the modern Druids been affected by the modern world? Definitely, who’s going to pass up indoor plumbing? Do they form a world within the world with its own unique influences that will affect the characters? Definitely. You have to look at the sub-worlds that your character moves through and how they influence them.

A character may move between several sub-worlds in a book. In The Hollow Curse, Alysia is part of the worlds of a university graduate student, a Druid or Dryad, a term some use for a Druidic Priestess, a jogger, and a budding police consultant. All of these sub-worlds will influence her although she may be their only crossover point, and she may keep them all very distinct.

Another great source of conflict is to have a person slip and apply the norms of one sub-world they live in to another sub-world that they live in. If you want to see the result of this just look at a high school kid who is into science and sports. If he slips up and describes the flight of a baseball referencing the laws of physics how well is he received by the other jocks? It can range from good-natured teasing to downright hatred and ostracism.

So at another level of world building, you must be aware of the sub-worlds that inhabit your story and allow the pertinent ones to leak in and influence your character. No one completely turns themselves on and off when they move between these sub-worlds and conflicts between the various worlds your character inhabits can add spice to the book or even be the central theme of the book.

The idea of all this is that world building should be as important as character and plot to your story. In a sense, your world should be a major character present in every scene affecting every action, influencing, but never overshadowing, the other aspects of the story.

Thank you very much for reading.

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